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General Practitioner
By Bruni Multimedia
The main character is a general practitioner, an ordinary doctor with customizable first and last names. The medical part, written in collaboration with a real doctor, will be simulative. In the game you will meet many characters, each with its own agenda and personality. Patients will come to your clinic looking for treatment for various illnesses.
As of version 0.0.14 the most important features are: - 36 unique medical examinations - 3 game modes (Story for the complete experience, Vanilla for the story without sexual activities, Examination for the medical exams only) - 18 story arcs (events that revolve around one or more characters) - 2200+ high-quality images - 40 Achievements - Random events while exploring the city - Random Examinations for an almost endless experience (pre-alpha feature just for 5$ patrons) ...and growing What kind of patients will you examine? You will be able to examine detailed patients, both male and female. During the game there will be various events that will lead you to examine a variety of people. Is the game only about examinations? No, it is not. The game has its own script which involves many activities. You will meet various characters in the clinic and outside. You can even hire them to work for you. If you're feeling tired a friendly massage parlour will be avalaible to your character. Is there a dating sim in the game? The game features a dating simulation engine developed by myself. This is something new in the Visual Novel scenario. Is there some kind of management system? Version 0.0.5 introduced staff interview and hiring, plus a clinic management with a shop where you can buy upgrades that will unlock new scenarios and examinations available. Are the ilnesses randomly generated? Yes! The "Random Examinations Project" is being developed. There will be both scripted and random exams to perform. There will be scripted examinations as well! This means that the patients will return to your clinic! The style is that of a visual novel, but it has elements of an RPG (choices WILL matter as you progress into the story. Plus it will feature an inventory management), of a simulation and of management. My inspiration are the old medical simulations like the "Emergency Room series" from Legacy Games.
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